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topic [Client guide] View Lineage 2 NPCs
[Guides]
Trinkle
March 20, 2019, 05:29:11 PM

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Author Topic: Report a bug or request features  (Read 14664 times)

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Offline ~Sens

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  • Lineage II Avengers
Re: Report a bug or request features
« Reply #15 on: February 18, 2017, 12:39:52 PM »
top pvp/pk manager not work :D
http://prntscr.com/e9vdwt

are you serious ? xaxaxa
that is custom feature who add you  ...
here you post only bugs who find in the pack ...
« Last Edit: February 18, 2017, 12:42:42 PM by ~Sens »

Offline valentin

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    • https://www.youtube.com/watch?v=MY4YJxn-9Og
Re: Report a bug or request features
« Reply #16 on: February 18, 2017, 01:42:51 PM »
to many disconect
« Last Edit: February 18, 2017, 10:30:15 PM by valentin »
smile tomorrow will be a better day

Offline Mordor

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Re: Report a bug or request features
« Reply #17 on: February 19, 2017, 02:59:11 AM »
Hi people  :D L2jFrozen need rework Clan Hall Siege (Fortress Of Dead, Wild Beas Farn and so on).

Offline Nefer

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    • Interlude c6 project
Re: Report a bug or request features
« Reply #18 on: February 20, 2017, 11:22:33 PM »
Code: [Select]
- Implement a server uptime stats
- Fix UseItemFloodProtector
- Refactor Server Status task
- SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder".
- L2TradeList 363 itemId  1856 has an ADENA
- Implement a Bug report system
- Remove all sql/data custom un-used
- Create for every custom npc an HOWTO and separate them from the pack

Please continue to log on the test server and give us reports!


Test server online from 5 days without restart.

Offline valentin

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    • https://www.youtube.com/watch?v=MY4YJxn-9Og
Re: Report a bug or request features
« Reply #19 on: February 21, 2017, 02:07:31 PM »
good  joob
smile tomorrow will be a better day

Offline vangog

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Re: Report a bug or request features
« Reply #20 on: February 22, 2017, 04:11:39 AM »
If summon target self and use skills type target aura, summon hit self...

Check target ?


Code: [Select]
L2Object target = getTarget();

switch (skill.getTargetType())
{
// OWNER_PET should be cast even if no target has been found
case TARGET_OWNER_PET:
target = getOwner();
break;
// PARTY, SELF should be cast even if no target has been found
case TARGET_PARTY:
//FIX TARGET AURA
case TARGET_AURA:


if (target != _owner.getPet())
{}
else
{
getOwner().sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_INCORRECT));
return;
}
//end

case TARGET_SELF:
target = this;
break;
default:
// Get the first target of the list
target = skill.getFirstOfTargetList(this);
break;
}

// Check the validity of the target
if (target == null)
{
if (getOwner() != null)
{
getOwner().sendPacket(new SystemMessage(SystemMessageId.TARGET_CANT_FOUND));
}
return;
}


If you change this way, there is no problem, unsure of what it is right ...

Offline lord0flight

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Re: Report a bug or request features
« Reply #21 on: February 22, 2017, 09:59:45 AM »
Day of Doom doesnt work

Offline pedra

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Re: Report a bug or request features
« Reply #22 on: February 23, 2017, 05:33:50 PM »
Nefer, check Humans, Dark Elfs, Elfs summoner summons skills reuse, because they don't have it now. For example, with elf summon i can use my pet skills without reuse N time. (stun and etc)

Index: head-src/com/l2jfrozen/gameserver/model/L2Summon.java
===================================================================
@@ -661,7 +661,7 @@
       //************************************* Check skill availability *******************************************
 
       // Check if this skill is enabled (ex : reuse time)
-      if(isSkillDisabled(skill.getId()) && getOwner() != null && getOwner().getAccessLevel().allowPeaceAttack())
+      if(isSkillDisabled(skill.getId()))
       {
          SystemMessage sm = new SystemMessage(SystemMessageId.SKILL_NOT_AVAILABLE);
          sm.addString(skill.getName());

Offline Mordor

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Re: Report a bug or request features
« Reply #23 on: February 23, 2017, 07:10:26 PM »
Nefer, check Humans, Dark Elfs, Elfs summoner summons skills reuse, because they don't have it now. For example, with elf summon i can use my pet skills without reuse N time. (stun and etc)

Index: head-src/com/l2jfrozen/gameserver/model/L2Summon.java
===================================================================
@@ -661,7 +661,7 @@
       //************************************* Check skill availability *******************************************
 
       // Check if this skill is enabled (ex : reuse time)
-      if(isSkillDisabled(skill.getId()) && getOwner() != null && getOwner().getAccessLevel().allowPeaceAttack())
+      if(isSkillDisabled(skill.getId()))
       {
          SystemMessage sm = new SystemMessage(SystemMessageId.SKILL_NOT_AVAILABLE);
          sm.addString(skill.getName());

Maybe don't work because The method isSkillDisabled is not applicable for the arguments (int).... test this:

+ if (isSkillDisabled(skill) && getOwner() != null)

Offline Kuzuv

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Re: Report a bug or request features
« Reply #24 on: February 23, 2017, 07:13:18 PM »
Nefer, check Humans, Dark Elfs, Elfs summoner summons skills reuse, because they don't have it now. For example, with elf summon i can use my pet skills without reuse N time. (stun and etc)

Index: head-src/com/l2jfrozen/gameserver/model/L2Summon.java
===================================================================
@@ -661,7 +661,7 @@
       //************************************* Check skill availability *******************************************
 
       // Check if this skill is enabled (ex : reuse time)
-      if(isSkillDisabled(skill.getId()) && getOwner() != null && getOwner().getAccessLevel().allowPeaceAttack())
+      if(isSkillDisabled(skill.getId()))
       {
          SystemMessage sm = new SystemMessage(SystemMessageId.SKILL_NOT_AVAILABLE);
          sm.addString(skill.getName());
Wrong


Offline Nefer

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    • Interlude c6 project
Re: Report a bug or request features
« Reply #25 on: February 23, 2017, 07:30:46 PM »
 Kuzuv , you can easly test the bug with normal char. This problem will happend only with GM char. Give us feedback.

Offline Kuzuv

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Re: Report a bug or request features
« Reply #26 on: February 23, 2017, 07:37:02 PM »
I know, because i'm and reported it. :D This bug no work only with GM char.

Offline Kuzuv

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Re: Report a bug or request features
« Reply #27 on: February 23, 2017, 10:29:49 PM »
- if(isSkillDisabled(skill.getId()) && getOwner() != null && getOwner().getAccessLevel().allowPeaceAttack())
+ if (isSkillDisabled(skill))

Correct fix  8)

Offline tazerman

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Re: Report a bug or request features
« Reply #28 on: February 24, 2017, 10:33:02 PM »
Working oly if you make subclass with normal class elf is not working

Offline tazerman

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Re: Report a bug or request features
« Reply #29 on: February 24, 2017, 11:46:07 PM »
if(isSkillDisabled(skill.getId()) && getOwner() != null && !getOwner().getAccessLevel().allowPeaceAttack())

better is not GM if you are gm he take !getOwner().getAccessLevel().allowPeaceAttack()

 


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